I observed low-quality LOD trees at exactly the same distance as they are without the change. Has the same behavior when they are: fMeshLODLevel2FadeTreeDistance=1000000.0000įMeshLODLevel1FadeTreeDistance=1000000.0000 The below two properties: fMeshLODLevel2FadeTreeDistance=2048.0000 Regardless of these mods, the LOD settings should do as they are named and cause trees to be rendered differently depending on the distance they are from me. I'm using Mod Organizer and ENBSeries + RealVision ENB with mods like Skyrim Flora Overhaul and Enhanced Distant Terrain 2. Related INI keys in skyrimprefs.ini have no effect whatsoever on LOD distance levels. I can't seem to affect the tree LOD distance in Skyrim.